Tabus thematisieren statt Themen tabuisieren. Durch taboobreaker Tools werden Jugendliche spielerisch für gesellschaftlich ignorierte Themen sensibilisiert. Mehr erfahren.
Jugendliche fliegen auf Love Land von Insel zu Insel und erfahren Wissenswertes über HIV, Safer Sex, Kondome etc. Mehr erfahren.
Helfen Sie mit und unterstützen Sie das Team von taboobreaker. Mehr erfahren.
Play to break taboos
A game in a learning context is very promising. Many established theories show that interactive learning enables understandable learning processes and increases knowledge on these topics. Instead of isolated internet searches, students play in teams and no individual will be directly confronted with a delicate question. Instead of only theoretical knowledge, the content of our tools is linked to young people’s real life situations and is easily adaptable to a target group`s special needs. They become able to discuss and to learn from one another in a safe and familiar atmosphere.
Relevant social subjects such as mutual respect and acceptance are integrated without ever appearing to moralise. Instead of a lot of preparation time, teachers get a ready-made tool with relevant information. Quality of prevention is no longer depending on a teacher`s state of knowledge or his personal attitudes.